Tag: Apple AR

  • Apple’s combined actuality headset might use “VR Gloves” for gesture detection

    A patent granted to Apple means that its upcoming combined actuality headset might include a pair of “VR Gloves” that may detect hand and finger gestures, in response to Patently Apple. The weblog has uncovered a number of patents granted by the US Trademark and Patent Office for a headset enter system that may detect sliding finger gestures on VR Gloves amongst different gestures.

    In May this 12 months, Bloomberg reported that Apple executives had previewed its upcoming mixed-reality headset to the corporate’s board, indicating that the event of the machine has reached a complicated stage. A model of such a tool was demonstrated to the eight unbiased administrators and Apple’s CEO Time Cook in the course of the assembly in May.

    “Apple’s approach is a little different. Apple’s invention covers devices and methods of detecting contact between a first body part and a second body part. Sense circuitry can be configured to sense a signal at the sense electrode (e.g., configured to contact the second body part) in response to a drive signal applied to the drive electrode (e.g., configured to contact the first body part),” says Patently Apple, evaluating Apple’s new method to others that make use of digicam or radio frequence-based techniques

    The new patents granted for the gloves might imply that the VR gloves might be used for detecting skin-to-skin contact-based gestures like these for opening paperwork, scrolling by means of a display, making alternatives, answering calls or utilizing different peripherals linked to the Apple combined actuality headset.

    Some of the patents granted additionally think about if Apple might use two wearables (much like the Apple Watch) to detect skin-to-skin contact. An instance within the patent considers how one watch might be used for sensing and the opposite might implement the gesture.

    Another instance proposes the concept of getting a hoop as a second wearable machine. This ring might be designed to work with the VR gloves. According to Patently Apple, this might be used to reply and place calls, launch applications, make alternatives and so on.

  • Apple CEO Tim Cook sees a ‘lot of potential’ in metaverse

    Apple CEO Tim Cook mentioned that the corporate sees a “lot of potential” in metaverse and is investing within the know-how. Cook was talking on the firm’s incomes for the primary quarter of 2022.
    When Cook was requested about metaverse, he mentioned, as quoted by AppleInsider, “we’re a company in the business of innovation and we have over 14,000 AR apps in the App Store”. It ought to be famous that Cook by no means used the phrase “metaverse” in his reply. Cook additionally highlighted that Apple has elevated its expense on Research and Development. “There’s quite a bit of investment going into things that aren’t on the market at this point,” Cook famous to traders and analysts.
    For the uninitiated, the metaverse is being envisioned as a brand new world order actually, the place your companies might be provided just about in alternate for different digital belongings, or Cryptocurrencies. The approach to take a look at it’s that your existence shall be enmeshed with the digital world in a a lot deeper, advanced approach. On one degree it does sound dystopic and most examples in standard fiction the place the digital and bodily world have merged reside as much as that picture.

    It appears that Apple has been pushing for mainstream AR experiences since its addition of LiDAR to the iPad Pro and iPhone 12 Pro. Apple is  additionally rumored to be engaged on a VR headset that might launch in 2022. This headset would enable folks to work together the metaverse.
    Earlier, in November 2020, Apple CEO Tim Cook  revealed that he’s a crypto investor and holds digital cash. Cook was answering Andrew Ross Sorkin, who was internet hosting the New York Times’ two-day on-line summit. The Apple CEO shared his ideas on the recent subject of cryptocurrencies reminiscent of Bitcoin. However, Cook dismissed the concept of accepting cryptocurrency by way of Apple Pay anytime quickly. He defined that Apple is “looking at” crypto, however has no plans to launch such performance in Apple Pay.

  • Apple’s first headset to set stage for eventual AR glasses

    Apple Inc.’s first crack at a headset is designed to be an expensive, area of interest precursor to a extra bold augmented actuality product that can take longer to develop, based on folks with data of the matter.
    The preliminary machine has confronted a number of improvement hurdles and the corporate has conservative gross sales expectations, illustrating how difficult it is going to be to carry this nascent client know-how to the plenty.
    As a largely digital actuality machine, it’s going to show an all-encompassing 3-D digital surroundings for gaming, watching video and speaking. AR performance, the power to overlay photographs and info over a view of the true world, will likely be extra restricted. Apple has deliberate to launch the product as quickly as 2022, going up in opposition to Facebook Inc.’s Oculus, Sony Corp.’s PlayStation VR and headsets from HTC Corp., the folks mentioned. They requested to not be recognized discussing personal plans.

    Apple’s typical playbook entails taking rising client know-how, corresponding to music gamers, smartphones, tablets and smartwatches, and making it dependable and simple to make use of for everybody. This time, although, Apple isn’t seeking to create an iPhone-like hit for its first headset. Instead, the corporate is constructing a high-end, area of interest product that can put together exterior builders and customers for its eventual, extra mainstream AR glasses.
    The plans counsel that Apple’s first headset will be far costlier than these from rivals, which value about $300 to $900. Some Apple insiders imagine the corporate could promote just one headset per day per retail retailer. Apple has roughly 500 shops, so in that state of affairs, annual gross sales could be simply over 180,000 models — excluding different gross sales channels. That would put it on par with different dear Apple merchandise, such because the $5,999 Mac Pro desktop pc. An Apple spokesman declined to remark.
    Apple is aiming to incorporate a few of its most superior and highly effective chips within the headset together with shows which can be a lot greater decision than these in current VR merchandise. Some of the chips examined within the machine beat the efficiency of Apple’s M1 Mac processors. The firm has additionally designed the headset with a fan, one thing the corporate often tries to keep away from on cell merchandise, the folks mentioned.
    The headset, codenamed N301, is in a late prototype stage, however is just not but finalized so the corporate’s plans may change or be scrapped fully earlier than launch. The AR glasses, codenamed N421, are in an early stage generally known as “architecture,” that means Apple continues to be engaged on underlying applied sciences. This product is a number of years away, based on the folks, although Apple has beforehand focused as early as 2023 to unveil it.
    Attendees go to the Sony PlayStation digital actuality gaming stand on the Gamescom pc video games trade occasion in Cologne, Germany, on Aug. 20, 2019. (Image Source: Krisztian Bocsi/Bloomberg)
    The highly effective processors and the inclusion of a fan initially led to a tool that was too massive and heavy with some concern about neck pressure in early testing. Apple eliminated the house VR devices often reserve for customers who have to put on eyeglasses, which introduced the headset nearer to the face and helped shrink the dimensions. And to handle customers with poorer eyesight, it developed a system the place customized prescription lenses might be inserted into the headset over the VR screens, the folks mentioned.
    This could expose Apple to laws governing the sale of merchandise with prescriptions. The firm sometimes sells its units in dozens of nations, a lot of which have totally different prescription guidelines. Apple can also be discussing how it could implement prescriptions on the level of sale on-line and in retail shops.
    Apple initially deliberate to incorporate much less highly effective processors and offload a lot of the work to a hub in a consumer’s house that will wirelessly beam content material to the headset. But that concept was squashed by Jony Ive, Apple’s design chief on the time, Bloomberg News reported final yr. The headset is designed to work as a standalone machine, that means it could actually function on a battery moderately than be plugged right into a wall or a Mac. That’s much like Facebook’s newest VR product, whereas Sony’s requires a PlayStation gaming console.
    To additional scale back the machine’s weight, Apple is planning to make use of a material exterior. That’s a departure from the metallic designs Apple makes use of for many merchandise, although it has used plastic for units like AirPods, that have to be gentle, and materials for the HomePod speaker to enhance acoustics.
    The headset, codenamed N301, is in a late prototype stage, however is just not but finalized so the corporate’s plans may change or be scrapped fully earlier than launch. (Image Source: Bloomberg)
    Prototypes of the headset, a few of that are in regards to the dimension of an Oculus Quest, embrace exterior cameras to allow some AR options. The firm is testing utilizing the cameras for hand-tracking and is engaged on a function the place a consumer can kind nearly within the air to enter textual content. It’s unclear if that perform will likely be prepared for the primary model of the machine or if it’s going to ever go away the exploratory stage.
    The Covid-19 pandemic has disrupted some improvement with Apple {hardware} engineers solely with the ability to work on sure days from the workplace. The firm has additionally confronted delays conducting consumer testing and knowledge assortment. That has slowed some selections within the engineering course of.
    The firm can also be nonetheless grappling with what content material and performance it intends to ship with the machine. Virtual actuality continues to be a considerably nascent know-how, with content material past video games nonetheless comparatively restricted. Last yr, Apple acquired an organization referred to as NextVR, which recorded occasions corresponding to concert events and sports activities video games in digital actuality. It’s additionally mentioned bundling an App Store with the machine, which runs on an working system dubbed “rOS” inside the corporate.
    If Apple goes forward with the VR headset, it could be a precursor to an eventual pair of AR glasses — a product that the corporate sees as much more mainstream but in addition tougher to launch. Microsoft Corp.’s HoloLens 2 and Magic Leap’s headset, which emphasize AR over VR, retail for $3,500 and $2,295 respectively. HoloLens largely focuses on work use circumstances nonetheless, whereas Magic Leap fell properly in need of the early hype and slashed jobs final yr.
    Apple first added AR to the iPhone in 2017, permitting new cell video games and apps like these for nearly inserting furnishings in your front room earlier than shopping for it. Apple Chief Executive Officer Tim Cook has mentioned each digital and augmented actuality have potential, however that AR is the bigger alternative.
    AR glasses should be full of small, highly effective and environment friendly electronics to overlay notifications, map instructions and different info whereas supporting web connectivity and robust battery life. That’s an enormous technical problem. Even Oculus, which launched its first all-in-one VR headset in 2019, received’t embrace AR options in its first glasses this yr.
    Getting to that time requires years of labor on lenses, {hardware} and software program, part miniaturization, manufacturing strategies and content material creation. Critically, getting most individuals to put on a pc on their face, even a small one, is troublesome. That, partially, doomed Google’s early try at client AR glasses a number of years in the past.
    By creating a much less mainstream preliminary headset, Apple can put money into the underlying applied sciences, client schooling, content material improvement and developer relations to provide its eventual AR glasses the most effective alternative to achieve success — when they’re prepared.